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notSpore/evolve-die-repeat/molecular/nucleotide_prey_state.gd
2026-01-23 10:48:14 +01:00

7 lines
135 B
GDScript

class_name NucleotidePreyState extends State
enum State {IDLE, FORAGING, FEEDING, FLEEING}
func _ready() -> void:
await owner.ready