[gd_scene format=3 uid="uid://drgv154ei1vrl"]

[sub_resource type="GDScript" id="GDScript_rhts7"]
script/source = "extends Control


func _on_play_button_pressed() -> void:
	print(\"Starting game by pressing button...\")
	GameManager.start_game()
	self.queue_free()
"

[sub_resource type="LabelSettings" id="LabelSettings_rhts7"]
font_size = 64

[node name="MainMenu" type="Control" unique_id=369570860]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
script = SubResource("GDScript_rhts7")

[node name="PlayButton" type="Button" parent="." unique_id=1831335357]
layout_mode = 1
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -160.0
offset_top = -29.0
offset_right = 160.0
offset_bottom = 29.0
grow_horizontal = 2
grow_vertical = 2
text = "Play"

[node name="MainMenuText" type="Label" parent="." unique_id=1324657553]
layout_mode = 1
anchors_preset = 5
anchor_left = 0.5
anchor_right = 0.5
offset_left = -292.0
offset_right = 292.0
offset_bottom = 119.0
grow_horizontal = 2
text = "The Main Menu"
label_settings = SubResource("LabelSettings_rhts7")
horizontal_alignment = 1
vertical_alignment = 1
