fix: LCol colour maps tweaked

This commit is contained in:
2024-05-29 20:33:36 +02:00
parent 11944e679e
commit 28fb651037
7 changed files with 175 additions and 74 deletions

View File

@@ -2,6 +2,15 @@
#include <QVTKOpenGLNativeWidget.h>
#include "QT/MainWindow.h"
// TODO: add a widget to act as legend. This is fourfold: particle-age, LCol-density, Lcol-age, ECol-direction ECol-strength?
// TODO: add text widget showing simulation time (in days/weeks/months from 0).
// TODO: make Lagrangian Layers share one vtkPoints for seemless technique switching
// TODO: make LColLayer use a modified spawnpointCallback to spawn multiple particles per interaction
// TODO: add text gui explaining the above?
// TODO: yoink Robin's isNearestNeighbourZero function to improve beaching
// TODO: add a button to reset the simulation - set time=0 and reset points array of particles.
// FIXME: go over each function and add const where appropriate.
int main(int argc, char* argv[]) {
QSurfaceFormat::setDefaultFormat(QVTKOpenGLNativeWidget::defaultFormat());