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Improved silhoutte detection
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@@ -7,12 +7,6 @@
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// --------------------------- Color mapping ---------------------------
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// --------------------------- Volume sampling ---------------------------
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__device__ float sampleVolumeNearest(float* volumeData, const int volW, const int volH, const int volD, int vx, int vy, int vz);
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__device__ float sampleVolumeTrilinear(float* volumeData, const int volW, const int volH, const int volD, float fx, float fy, float fz);
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// --------------------------- Transfer function ---------------------------
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__device__ float4 transferFunction(float density, const Vec3& grad, const Point3& pos, const Vec3& rayDir);
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