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Fixed some TODOs, removed old comments
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@@ -28,7 +28,7 @@ const float MAX_SPEED = 14.0f;
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// --------------------------- Raycasting Constants ---------------------------
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const int SAMPLES_PER_PIXEL = 1;
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const float alphaAcumLimit = 1.0f; // TODO: Idk what a good accumulation value is <--- This finally does something when using alpha in both places at least
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const float alphaAcumLimit = 1.0f; // TODO: Atm, this does not work very intuitively, other parameters control transparency
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const float minAllowedDensity = 0.001f;
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const float stepSize = 0.02f;
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